Publisher:
GT Interactive Software
Developer:
Oddworld Inhabitants
Adventure
Puzzle/Side-Scrolling Platformer
1997
SYNOPSIS:
Odd
alien Abe has worked for years as a slave at a futuristic meat packing plant
called Rupture Farms. Though the plant prides itself on producing Paramite Pies
and Scarab Cakes, the species the food is made from is on the verge of
extinction. Using a full-fledged alien race as ingredients, the owners have
come up with a new product called Mudokon Pops.

As
homage to the days of Flashback--The Quest for Identity and Out of thisWorld, Oddworld: Abe's Oddysee is a side-scrolling platformer heavily rooted
with puzzle solving and, according to the manual, inexplicably challenging
gameplay. Your job is to maneuver Abe through the dangerous confines of Rupture
Farms and its bordering territories (Monsaic Lines, Scarabania) while sneaking,
jumping, climbing and running for your life. The adventure will also have you
solving puzzles by pulling levers to unlock doors, defusing bombs to avoid
being blown to bits, sneaking past sleeping guards, speed rolling across the
screen to evade gunfire, and other situations that challenge the reflexes and
the mind.

REVIEW:
Before you begin playing Oddworld: Abe's Oddysee, you'll need to have at least some idea of what the game is all about. At the very least, you'll want to understand its attitude and where it comes from. After you're introduced to a dark, yet humorous storyline, the game informs you in big colorful letters that "Abe's Oddysee is loading. Get over it!"

The
environment of Rupture Farms is one of cold steel, darkness, isolation, misery,
torture and horror; the darkly realistic, yet humorous graphics portray this
H.G. Wells meets Alan Dean Foster meets George Orwell future very effectively.
There are also surrounding territories such as the strange alien world of
Monsaic Lines, the desert wasteland of Scarabania and the lush forest of
Paramonia that drive the graphical premise home.
The
soundtrack, although suitably foreboding and sinister, is remarkably and
surprisingly restrained. It must've been tempting to fill this game with all
kinds of distracting, over-the-top music that would ultimately have harmed its
air of mystery, fright and intrigue. On the other hand, the sound effects are
average at best. Some of the frequently recurring sounds are grating on the
nerves, such as Abe reentering the game after being killed. Additionally, of
the many noises the Mudokon can make, such as whistling, laughing and farting,
most are unrealistic and not particularly funny. But these bodily noises do
play a strategic role in the game as you can use them (among other things) to
distract evil creatures bent on your destruction.
Oddworld: Abe's Oddysee handles quite well and that's especially important as many of the
puzzles require split-second timing and instant controller response. Most of
the screens provide a running commentary across the top of the playing field,
giving you pointers and hints on how to get past a certain obstacle or solve a
particular puzzle. Some of the commentary is meant solely for laughs. An assortment of sequels and offshoots followed, including Oddworld: Abe's Exodus and Oddworld: Abe's Oddysee - New 'n' Tasty! Check out sample pages from my video game books on Amazon HERE.
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