Erin
Hawley, a.k.a. The Geeky Gimp, is one of many gifted contributing writers for
The SNES Omnibus project, but her stories stand out because they are directly
tied into her physical limitations. This not only gives the stories added weight
and poignance, but makes a strong case for video games being a positive force
for good. Further, she’s a terrific writer, as you can see from her story about
F-Zero, reprinted from The SNES Omnibus: The Super Nintendo and Its Games, Vol.1 (A–M):
I’ve
never played sports competitively. Growing up, I went outside with other
neighborhood kids, getting my wheelchair stuck in the dense foliage of our
backyard while playing hide-and-seek until the street lights came on, but I was
never on a school baseball or basketball team. I was all right with that, as
suffering through my brother’s games and practices were enough sporting for me.
But there was one thing I excelled at and could contend in—racing video games.
The
clearest and most nostalgic memories of my childhood took place in front of our
friend’s TV, sitting crossed-legged on their carpeted floor, playing F-Zero. My
brother and our pals would race the tracks, trying to beat each other’s high
scores. I would repeatedly win, expertly dodging those bumpers and taking
curves like a master pilot. Years of driving my motorized wheelchair gave me
the skills to outplay everyone on those retro highways.
Maneuvering
F-Zero’s hovercars felt natural and gave me the same thrills as driving my
chair down a steep blacktop driveway. In F-Zero, when you pull to the side of
the track to recharge, there’s a risk of losing control of your vehicle or
slowing down enough for other cars to pass. You’d either take that chance or
pray you don’t bang into another wall in the next lap. It was exhilarating to
make such a decision in that instant, and it mimicked the choices I made when I
went “off-roading” in my chair. Of course, I wasn’t flying at F-Zero speed, but
the danger was real. Over 20 years later, I’ve slowed down and put safety
first, but my driving hand is still flying. - Erin Hawley
Here's
Erin’s bio from the SNES Omnibus books:
Erin Hawley is a
writer, editor, and digital content producer living in New Jersey. She started
playing games on the Atari 2600 and Commodore 64, and now spends her extra time
streaming PC games on Twitch. Erin’s blog, The Geeky Gimp, focuses on
disability representation and accessibility in nerdy media. You can find her
work at geekygimp.com, and follow her on Twitter @geekygimp.
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