One of the biggest thrills with writing and editing The SNES Omnibus set
as been working with other authors, especially people like Rusel DeMaria, who
has been at it even longer than I have. A true veteran of the industry, Rusel is
an invaluable contributor to the project, writing stories and giving insights
on certain key Super Nintendo titles as only he could. His reflections on
creating strategy guides for various games are extremely interesting.
Here’s Rusel’s bio as it will appear in The SNES Omnibus: The SuperNintendo and Its Games, Vol. 1 (A-M):
Rusel DeMaria played Spacewar! in 1967. After this experience, he wanted
more from this new medium, which he got later with Pong, Atari, ColecoVision,
Intellivision and the Bally Astrocade. Rusel then discovered PC games and wrote
for A+ Magazine, PC Week, Byte and Macazine, where he became the PC DOS Editor.
Rusel wrote a book about shareware in the mid-1980s, and by 1990 he was senior
editor for PC Magazine and a contributing editor on GamePro. Rusel founded the
“Secret of the Games” strategy guide division for Prima Publishing, and he was
a gaming journalist during the Genesis and SNES era. More recently, he wrote
High Score Expanded and is the author of Game of X, which is about
Microsoft. He’s also a game designer and consultant, currently the narrative
lead on a new space combat simulator, Starfighter Inc.
No comments:
Post a Comment