The
Portland Retro Gaming Expo is the biggest and one of the best conventions in
the country focusing on vintage video games. I had heard many great things about
it over the years (the first one was in 2006), but I never had a chance to go
until this year.
Held
at the Oregon Convention Center Oct. 20-22, the event easily lived up to its
billing—I had a great time and sold a ton of stuff.
But
I’m getting ahead of myself.
Since
I had never been to the Pacific Northwest, I decided to go to Portland a couple
of days early and get in some vacation time. A gamer friend of mine, Delf Meek,
thought this was a good idea, so we split a hotel room across from the
convention center, from Wednesday through the following Monday.
I
love exploring new cities (and old cities—one of my favorite things to do is go
cycling all over my home town of Fort Worth, Texas), so as soon as we checked
into our hotel room, we set off on foot, hoofing our way past the Moda Center
(where the Portland Trailblazers play), across the Willamette River, and into
downtown, admiring the fall colors and beauty of the city in general.
In
addition to sampling some craft beers, we scoped out the usual tourist spots,
including Ground Kontrol Classic Arcade, which whet our appetites for the big
show coming up, Voodoo Doughnuts, which is as colorful and as quirky as the
city itself, and Powell’s City of Books, a three-story swathe of heaven measuring
1.6 acres.
Powell’s
has an amazing selection of new books (there are millions of stories within its
three stories), along with vintage titles sprinkled throughout, but I didn’t find
many bargains among the older used science fiction, performing arts, or movie
tie-in paperbacks. The prices were certainly fair, but unlike my favorite
haunt, Half-Price Books, a chain located primarily in the Midwest, none of these
types of books were available for half of cover price (most were marked up
considerably more). In short, I found plenty to read, but nothing to resell at
shows or in my pop culture antique booth.
The
next day we headed for the coast in a rental car. It rained most of the day,
but we made the best of it, enjoying the winding roads, the rolling hills, the sprawling
wilderness homes, the tall trees and, again, the fall colors—striking yellow,
bright orange, impossible red. Our primary destination was Haystack Rock, an intertidal
sea stack located on Cannon Beach, about an hour and a half from Portland.
The
monolithic rock, which can be seen in such films as Sometimes a Great Notion (1971), The Goonies (1985), and Kindergarten
Cop (1990), is reachable from the beach at low tide, but on this rainy,
windy, chilly day, we were content to see it from afar. It was shrouded in a
foggy haze, but instantly recognizable.
We
spent the next couple of hours exploring Cannon Beach, as well as the equally
charming town of Seaside eight miles up the road. We enjoyed steaming hot bowls
of clam chowder at a local restaurant and marveled over the dusty and fading,
yet highly organized stacks of VHS videos in a rental store “straight outta”
the 1980s called Universal Video. Other than a small DVD section, you’d never
know this was anything but a time warp. There were thousands of movies for
rent, including many big box videos and movies that have never been released on
DVD.
It
occurred to Delf and I that since they had so many videos for rent, they
might sell used games. The neon sign out front, which was obviously from
the mid-late 1980s, said “Nintendo,” but we didn’t see any games in the store.
When
I asked the guy running the place if they had video games, he said they did up
until about two years ago when he noticed that older games had gotten valuable.
After doing a bit of research, he sold the lot of them for $40,000 to a dealer
(this may seem like an exorbitant sum, but if he had hundreds of games and they included
original boxes, it’s entirely feasible). He said up until then he had been
renting them for $2.50 each.
We
also stumbled across a quaint little antique mall, where I drooled over two
particularly cool pop culture artifacts: a Dragon’s
Lair lunch box with thermos ($75) and a mint-in-package Mork from Ork
Eggship Radio ($55) licensed from the popular TV show, Mork & Mindy (1978-1982).
Later
that night, we got back to Portland in time for a tour of the Shanghai Tunnels,
a group of passages located primarily underneath Chinatown. Online reviews were
mixed for this tourist trap, but we decided to give it a shot. Unfortunately, a
trap is truly what it was. Instead of a creepy good time, we stood around in a
series of three different underground rooms and listened to a man drone on an
on in a voice that was barely above a whisper. I think he was telling spooky
stories, but I couldn’t really hear him. Lame.
The
next day, Friday, umbrellas in hand, we explored more of the city, enjoying the
river, the bridges, the ships, and the beautiful homes, making sure we were at
the convention center by 3:00 pm. This was when the Portland Retro Gaming Expo
arcade opened. Since I would be “stuck” at my booth most all of Saturday and
Sunday it was nice that only the arcade was open Friday. I had a blast playing
a variety of the classics, including Donkey
Kong 3, Crazy Climber, and Lady Bug, along with some new pinball
machines, such as Batman based on the
old television series.
Then
it was show time.
I
arrived at the convention center a couple of hours before PRGE, giving me
plenty of time to set up my booth and look around the showroom floor before the
doors opened to the general public. Vendors were selling everything from common
Sega Genesis cartridges to rare and valuable boxed NES (Nintendo Entertainment
System) and Super NES games to gaming consoles from a variety of eras. A couple
of dealers even had old paperback books and laser discs on display.
I
grabbed a few odds and ends before zeroing in on a large tub of Atari 2600
cartridges sticking out from under a table. At first glance, it appeared to be the
usual common fare, including such best-selling titles as Asteroids, Berzerk, Missile Command, Moon Patrol, and Space
Invaders. Great games, but only worth about a buck or two apiece, which is
what the guy running the booth was selling them for ($2 each, cheaper if you
buy a bunch, which I did).
After
a little digging, I discovered buried treasure (relatively speaking) among the
commons, including a bunch of third-party titles worth anywhere from $8 to $12
each. The highlight was a pair of Xonox Double Enders, which are hard to find
games you can insert into the Atari 2600 console on both ends, each end
offering a different game. I found Ghost
Manor/Spike’s Peak ($12-$15) and Artillery
Duel/Ghost Manor ($40-$50). Another cool thing I grabbed was K.C.'s Escape!, a new homebrew game that is the third game in the "K.C. Munchkin" trilogy.
Even better than the video game pickups were the connections I made at the show with fellow content creators, including Seattle-area YouTubers Kinsey Burke, who’s just as perky in person as she is on her channel, John Hancock, whose passion for the hobby is obvious, Kelsey Lewin, who became an instant friend, and John Riggs, as nice a guy as you could hope to meet. I had corresponded with each of these talented folks online prior to the show, but it was great meeting them in person.
Also
cool was seeing friends I’ve known for years, including fellow authors Leonard Herman (PhoenixIV: The History of the Videogame Industry) and Michael Thomasson (DOWNRIGHT BIZARRE GAMES: Video Games thatCrossed the Line). There were other gaming authors in attendance as well,
including Tim Lapetino (Art of Atari)
and Chris Kohler (Power-Up: How JapaneseVideo Games Gave the World an Extra Life), great guys all. This just
scratches the surface of the friends and I saw and connections I made, so
forgive me if your name’s not included—too many to mention them all!
Show
promoter Rick Weis had me out to PRGE as a guest, so it was incumbent on me to
do a panel. I’m not a gifted public speaker (to put it mildly), but I do pretty
well in a Q&A format, so that’s just what I did, thanks to my buddy John “Gamester81”Lester joining me onstage. We bounced some gaming history questions off one
another, then threw it open to the audience, who asked some really good
questions, making for a fairly entertaining panel. Only one or two people
walked out, so I call that a win.
Thanks
to my publisher, Schiffer, I had a copy of The100 Greatest Console Video Games: 1977-1987 to give away to the person who
answered the question, “What and when was the last official release for the
Sega Genesis?” The answer was the seemingly anachronistic Frogger in 1998, and the winner seemed genuinely excited to receive
the book.
Speaking
of genuinely excited and “100 Greatest,” I was super stoked when Atari 2600
programmer Garry Kitchen (Donkey Kong,
Keystone Kapers) stopped by my booth
to say hello and purchase a signed copy of my book. We had spoken at previous
gaming events, but we discovered at PRGE that we both enjoy collecting vintage
paperback books featuring cover art by the likes of Roy Krenkel, Frank
Frazetta, Neal Adams, Ken Kelly, and Frank Kelly Freas, among others. I told
him about Powell’s City of Books, but warned him that he might not find any
bargains.
Unfortunately, I didn't have time to go to any of the Atari 40th anniversary panels, but I had a fantastic time manning my booth and talking to fellow gamers and readers who were familiar with my work. Based on the awesome time I had and connections I made, not to mention all the books and games I sold, I hope to make the Portland Retro Gaming Expo an annual excursion. In fact, I’ve already signed on to appear as a guest at next year’s show.
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