Ms.
Pac-Man: Maze Madness
PlayStation, Nintendo 64, Dreamcast
Publisher/Developer: Namco Hometek
Genre: Maze/Adventure
Sept. 14, 2000
PlayStation, Nintendo 64, Dreamcast
Publisher/Developer: Namco Hometek
Genre: Maze/Adventure
Sept. 14, 2000
Description:
Ms.
Pac-Man gets a facelift and a fresh series of adventures with Ms. Pac-Man:
Maze Madness. Pac-Land is under attack by Mesmeralda, a horrible witch who has
turned the Enchanted Castle into a ghost-ridden haunted house. Adding to the
misery is the disappearance of the Princess.
Thanks
to Professor Pac and his nifty Pactrometer, Ms. Pac-Man can pass through the
force fields separating the four Wonders of Pac-Land: CleoPactra, Pac Ping
Harbor, Crystal Caves and Haunted Halloween. To save the day and prevent
darkness and chaos from spreading, Ms. Pac-Man must find retrieve one Gem of
Virtue (Truth, Wisdom, Generosity and Courage) from each of the four lands.
Ms.
Pac-Man: Maze Madness gives you a three-quarter perspective, top down view of
each of the game's 180 scrolling mazes. There is much to do in each land. As
you guide this female version of Pac-Man around the pathways, you must eat all
the Pac-Dots, search for hidden areas and collect cherries, strawberries,
peaches and other fruits. You must also contend with Inky, Blinky, Pinky and
Sue, ghosts who follow you around and make your journey difficult. To
temporarily turn the tables on your foes, you can eat one of several Power
Pellets, which make you invincible and give you a hankering for ghosts.
In
addition to ghosts, you must also contend with other maze-roaming enemies and a
number of obstacles new to the Ms. Pac-Man universe. These include sphinxs,
alligators, centipedes, hellhounds, falling boulders, ice corridors, bolts of
lightning, nitro boxes and more. A number of puzzle elements have also been introduced,
such as opening and closing switches and gates, pushing buttons, finding keys
to unlock doors and pushing moveable blocks to access areas. Other elements of
gameplay include moving platforms, warp portals and popper pads (for jumping).
Despite all the activity, no buttons are used in regular play, only the control
pad or stick.
Ms.
Pac-Man: Maze Madness also features a number of multi-player games. Dot Mania
is a race to see who can be first to eat 80 Pac-Dots. If you get hit by a
ghost, you lose ten dots. You can grab moneybags to make other players lose
dots, don sneakers to run faster, dash chili pepper to burn other players and
gobble cake to become big and indestructible. You can even generate lightning
to shock other players.
In
Ghost Tag, players begin the game as ghosts! When you see the Ms. Pac-Man icon,
try to get to it so you can become Ms. Pac-Man. Once you assume the role of the
feminist dot-gobbler, begin munching Pac-Dots as fast as you can. If you are a
ghost, try to catch Ms. Pac-Man so you can turn into her. The first player to
eat 50 Pac-Dots is the winner.
Dr.
Bomb randomly chooses a player to hold a bomb that counts down from 30 seconds.
To get rid of the bomb by passing it to another player, simply tag that player.
When the timer reaches zero, whoever has the bomb gets blown up; bombed players
turn into ghosts. When you're a ghost, you can maneuver around the maze and
block other players. The winner is the last non-ghost player.
Classic
Ms. Pac-Man is also included in the package. There are four different
non-scrolling, 2D mazes, each of them filled with Pac-Dots that you must eat.
For bonus points you can gobble one of four Power Pellets in order become
invincible and turn the tables on your enemies, those four pesky ghosts. You
can also munch fruit treats that bounce around the mazes. When you clear a
maze, you move on to the next.
Review:
I'm
always a little apprehensive when trying out newer titles based on legendary
arcade games (I've yet to recover from the awful Galaga--Destination: Earth
for the PlayStation), but sheer curiosity combined with a longing to keep the
oldies alive and well keeps me clamoring for more. With Ms. Pac-Man:
Maze Madness, I was pleased to discover that it's one of the better classic
makeovers on the market.
Even
more fun than Pac-Man World, this game has smooth, simplistic controls,
colorfully cute 3D graphics, and tons of levels. The levels are short and there
are save points galore, so you can play the game for a few minutes at a time or
for a couple of hours or more.
Obviously,
the differences between Ms. Pac-Man: Maze Madness and the original Ms. Pac-Man
are large in number and vast in scope. However, the most important difference
revolves around the newer game's heavy reliance on puzzles, most of which
involve finding keys to open doors and pushing blocks in the proper sequence or
into their proper positions (such as filling gaps in the maze pathways). No
longer is it simply a matter of munching dots and avoiding (or munching)
enemies.
The
many puzzles in the quest mode (the primary portion of the game) are fun, but
they are very easy to figure out. Unless you are a younger or less experienced
gamer, you will rarely get stuck in a level. Also, the dot-munching,
enemy-avoiding action is easy and lacking in intensity; you are rarely
overwhelmed, and once you eat a monster, it won't come back (unlike the
original game in which enemies return after a few seconds). The quest mode is
fun, but lighthearted and not quite as challenging as some veteran gamers will
require.
The
original Ms. Pac-Man, which, thankfully, is included in the package, is more
challenging and much better in terms of reflexive gameplay. It doesn't have any
puzzles to speak of, but it's a blast to play and gets faster and more furious
as you go. Trying to outwit the ghosts and gobble all four of them while revved
up on a single energizer is timelessly entertaining.
Where
Maze Madness truly shines is in its multi-player games. Ghost Tag is a fun and
crazy game that will keep you and your friends laughing. It's a hoot when a
group of ghosts are together and different players keep turning into Ms.
Pac-Man. Dot Mania and DA Bomb are fun as well. All three games will rev up
your competitive spirit while greasing up your funny bone.
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